regions Marrucinia Vestinia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Marrucinia-Vestinia

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Map of Marrucinia-Vestinia and its neighbours

Its settlement is Teate, held at the campaign start by Rome (Roman).

People: Italic 100% · Trade goods: Livestock, Grapes

Trade goods

Trade good Amount
Livestock 1
Grapes 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 100%
Fertility 4 / 14
Terrain Karst terrain
Climate Humid sub tropical
Water source River
Port No natural harbour
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Marrucinian, Sabellian, Hispana early
Specialty recruitment Camillan

Units raised here

Whoever holds Marrucinia-Vestinia can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Sabellian area of recruitment (4 units)

Unit Requires
Sabellian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Hunters Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Marrucinian area of recruitment (2 units)

Unit Requires
Marrucini Spearmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Vestini Axemen Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
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