regions Kanysion - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Kanysion

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Map of Kanysion and its neighbours

Its settlement is Canusium, held at the campaign start by Rome (Roman).

People: Italic 100% · Trade goods: Pottery ×3, Sheep ×3

Trade goods

Trade good Amount
Pottery 3
Sheep 3

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 100%
Fertility 7 / 14
Terrain River valley
Climate Mediterranean
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Messapian, Germanica early
Specialty recruitment Camillan

Units raised here

Whoever holds Kanysion can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Messapian area of recruitment (8 units)

Unit Requires
Messapian Heavy Cavalry Tier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Messapian Hoplite Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Lancer Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Skirmisher Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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