regions Kadousia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Kyropolis-Kadousia, held at the campaign start by Seleucid Empire (Eastern Hellenistic).
People: Iranian 100% · Trade goods: Honey ×3, Fruits ×2, Timber ×2, Copper, Gold
| Trade good | Amount | |
|---|---|---|
| Honey | 3 | |
| Fruits | 2 | |
| Timber | 2 | |
| Copper | 1 | |
| Gold | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 6 / 14 |
| Terrain | Mountain valley |
| Climate | Mediterranean |
| Water source | River |
| Port | Natural harbour up to Trade Port |
| Mine deposits | Copper (quantity 1), Gold (quantity 1) |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Asian |
Whoever holds Kadousia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.
Asian area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Asian Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Light Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |