regions Daunia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Daunia

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Map of Daunia and its neighbours

Its settlement is Arpi, held at the campaign start by Rome (Roman).

People: Italic 75%, Illyrian 25% · Trade goods: Grain ×2, Horses ×2, Sheep ×2, Grapes ×2, Salt

Trade goods

Trade good Amount
Grain 2
Horses 2
Sheep 2
Grapes 2
Salt 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 75%, Illyrian 25%
Fertility 8 / 14
Terrain Grassland
Climate Mediterranean
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Messapian, Germanica early
Specialty recruitment Camillan

Units raised here

Whoever holds Daunia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Messapian area of recruitment (8 units)

Unit Requires
Messapian Heavy Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Messapian Hoplite Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Lancer Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Skirmisher Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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