regions Boreia_Skordiskia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Akouminkon, held at the campaign start by Scordisci (Gallic).
People: Celtic 100% · Trade goods: Livestock ×3, Pottery
| Trade good | Amount | |
|---|---|---|
| Livestock | 3 | |
| Pottery | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Wetlands |
| Climate | Continental |
| Water source | River |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Galatian, Scordiscian, Paterna early |
| Cultural homeland | Scordiscian |
Whoever holds Boreia Skordiskia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.
Galatian area of recruitment (5 units)
| Unit | Requires | |
|---|---|---|
| Celtic Light Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Celtic Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Galatian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Galatian Swordsmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Galatian Warband | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Scordiscian area of recruitment (3 units)