Home - ProkopHapala/SimpleSimulationEngine GitHub Wiki
What it is?
Attempt to make physical engine and game-developement environment as simple as possible
Apps
desing&fight games
- AeroCraft - desing&fight aircraft simulator (like IL-2 sturmovik+robocraft ?)
- SailWar - simulator and later desing&fight of sailing ships and naval battles
- Tanks - desing&fight tank simulator
- OrbitalWar - desing&fight tactical combat of space-ships in solar system with realistic physics (a bit Children of a Dead Earth)
arcade shooter/combat games
- MultiFight3D - Minimalistic multiplayer shooter/combat (like Liero in 3D?)
- NonInertial - Shooter/Combat in rotationg reference frame, like Liero in space-craft
tactical games
- FormationTactics - simulation of formation battles in 2D (minimalistic extract of TotalWar)
- MinimalTactics - most minimalistic rather abstract simulation of combat between point-like units on large battlefield in 2D
- BlockHouseTactics - attempt to make post-appo positional war of gangs in BlockHouses ( like 3D stronghold )
- CastleBuilder - simulation of building and sieging castle (inspired by Stroghold)