SphereTree - ProkopHapala/SimpleSimulationEngine GitHub Wiki
algorithm with buffers without recustion
def getNeighbors(vec):
for level in levels:
if level==0:
relevant_nodes = levels[0].nodes
relevant_nodes_new
for node in relevant_nodes:
relevant_nodes_new.append( node.childsCloserThan( level[].R2OUTER ) )
relevant_nodes = relevant_nodes_new