Home - voxraygames/worldbuilding GitHub Wiki
This wiki contains documentation on how our in-game editors work, our file formats etc. It is meant for (advanced) creators, not necessarily players.
You typically do NOT need to know or read all of these topics to make things in Voxlands! This wiki is very technical, for users that want to go very deep in terms of creating custom worlds, or understanding how the game works.
We like to be open and share what are essentially internal technical docs, so don't worry if you find something that you don't understand! :)
Voxile's first ever world building competition ‐ with prizes!
Recent Changes or Updates
Level Design
- General editor intro Editor doc (to be moved to wiki!)
- World Building Style Guide
- Quest markers
- Entities
- Triggers
- Multi‐Place-Objects-in-the-Editor
- Regions
- File name remapping
- Timelapse Viewer
The Action Editor
- The Action Editor: Basic Overview
- The Action Editor: Conditions & Effects
- The Action Editor: Making Quests
Art
- Adding custom voxel art to worlds
- Materials for gameplay and Model Metadata and Material List
- Art Style
- Skeletal Animations and Adding or Updating a Monster in game
- Customizing NPC Heads
Game Design
- Game Design
- Game Design Bias
- Check out Crafting Updates to see what's changed recently in the crafting tree!
Tech
If you are an experienced user and would like to contribute to making these docs better, ask on the Discord?