Entities - voxraygames/worldbuilding GitHub Wiki
Entities are static things placed in the level that usually indicate a spawn of something, like player/monster.
They can be placed from the inventory window in edit mode.
Types:
- Player spawn:
- Make sure to set its orientation.
action
field should typically beplayer_spawn
, which corresponds to an action in the action editor that determines what items the player starts with.- If you place multiple of these entities the game will pick one at random.
- Monster spawn
- Quest marker:
- Set the
action
field to same id as the action that starts the quest to have it show up on the map.
- Set the
- Water emitter