Entities - voxraygames/worldbuilding GitHub Wiki

Entities are static things placed in the level that usually indicate a spawn of something, like player/monster.

They can be placed from the inventory window in edit mode.

Types:

  • Player spawn:
    • Make sure to set its orientation.
    • action field should typically be player_spawn, which corresponds to an action in the action editor that determines what items the player starts with.
    • If you place multiple of these entities the game will pick one at random.
  • Monster spawn
  • Quest marker:
    • Set the action field to same id as the action that starts the quest to have it show up on the map.
  • Water emitter