Player Goals: Husbandry - gniftygnome/gnomecraft-skyblock GitHub Wiki

Husbandry

(For crop husbandry, see instead: Player Goals: Farming.)

The basic requirements to begin keeping animals in Gnomecraft Skyblock games are Grass Blocks and a biome where one or more of the desired animals can spawn. A grass block spawning platform as large as feasible should be built between 24 and 240 blocks away from the area the player spends the most time. Once animals spawn

  • :warning: At night, your passive mob spawning platform will also function quite well as a hostile mob spawning platform unless it is lit up. :warning:
  • Most passive and many neutral mobs can be fed and bred by using a Feeding Trough.
  • Oceans, Rivers, and Deserts do not spawn passive mobs (rabbits may be an exception in Deserts).
  • Via the Caracals mod, caracals can spawn in Savanna biomes.

Animals to Farm

Passive Mob Resources Obtaining
Allay none Cannot be obtained
Axolotl none Underwater in Lush Caves biome less than five blocks above a Clay Block
Bat none At a light level of 3 or less on opaque blocks below Y level 63
Camel none Cannot be obtained
Caracal Same as Cat, below In a Savanna biome, on grass, above light level eight
Cat Morning gifts: rabbit's foot, rabbit hide, string, rotten flesh, feather, raw chicken, phantom membrane 8 to 32 blocks from a player, at the same Y level, within two chunks of a village with less than five cats
Chicken eggs, raw chicken, feather Most biomes, on grass blocks, at a light level of 9 or more
Cod raw cod, bone meal In normal, cold, and lukewarm Ocean biomes, 24 to 64 blocks from a player, from Y-level 50 to 63 (80 to 100 in Terrestria's Caldera biome), in water, with water above and below
Cow milk, raw beef, leather Above grass blocks, at a light level of 7 or higher, in most grassy biomes
Donkey leather In plains, savannas, and meadows, on grass blocks
Fox If spawned with: emerald, rabbit's foot, rabbit hide, egg, wheat, leather, feather In taiga and grove biomes, on grass, coarse dirt, podzol, snow blocks, or top snow
Frog froglights In swamp biomes
Glow Squid glow ink sac In water, at light level 0, in the Overworld (except Deep Dark biome), below layer 30
Horse leather In plains and savannas, on grass blocks
Brown Mooshroom milk, mushroom stew, suspicious stew (see note below), brown mushroom, raw beef, leather Reversibly, when a red mooshroom is struck by lightning
Red Mooshroom milk, mushroom stew, red mushroom, raw beef, leather In mushroom fields biomes, at a light level of 9 or higher, on Mycelium
Mule leather Cross-breed a horse and donkey
Ocelot none In Jungle biomes, on grass blocks, above sea level, subject to hostile mob cap
Parrot feather In Jungle biomes, above grass blocks, leaves, and logs
Pig raw porkchop Most biomes, on grass blocks, at a light level of 9 or more
Rabbit raw rabbit, rabbit hide, rabbit's foot In Deserts, snowy biomes, Taigas, Flower Forests, and Meadows
Salmon raw salmon, bone meal In cold or frozen Oceans or Rivers, 24 to 64 blocks from a player, from Y-level 50 to 63 (80 to 100 in Terrestria's Caldera biome), in water, with water above and below
Sheep raw mutton, wool Most biomes, on grass blocks, at a light level of 9 or more
Sniffer torchflower seeds, pitcher pod Cannot be obtained
Snow Golem carved pumpkin, snowball Built by player from a stack of two snow blocks with a pumpkin on top
Squid ink sac In an Ocean or River biome, from Y-level 50 to 63 (80 to 100 in Terrestria's Caldera biome), in water, with water above and below
Strider string In Nether Lava Oceans
Tropical Fish tropical fish, bonemeal In lukewarm or warmer Ocean biomes, from Y-level 50 to 63 (any Y level in a Lush Cave), in water, with water above and below
Turtle seagrass, bowl, scute In Beach biomes except snowy or stony shores, from Y-level 60 to 67, on Sand, at light levels 9 or above
Villager none See Villagers
Wandering Trader leads Wherever is inconvenient or annoying for the player

Suspicious Stew from Brown Mooshrooms

When a small flower is used on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that small flower the next time it is milked with a bowl. Stews available:

  • Allium - Fire Resistance - 4s
  • Azure Bluet - Blindness - 8s
  • Blue Orchid - Saturation - 0.35s
  • Cornflower - Jump Boost - 6s
  • Dandelion - Saturation - 0.35s
  • Lily of the Valley - Poison - 12s
  • Oxeye Daisy - Regeneration - 8s
  • Poppy - Night Vision - 5s
  • Torchflower - Night Vision - 5s
  • Tulip - Weakness - 9s
  • Wither Rose - Wither - 8s