node scale - blossommerz/locus-hub GitHub Wiki
< Previous: Rotate | Next: Mirror >
Resize geometry by a uniform factor about a center (its own centroid if no Center is wired); wire a value Field into Scale for per-item image-driven halftones.
Category: Transform | Add menu: Transform > Scale
- Geometry (any): the shape to resize.
- Center (point): the pivot to scale about; defaults to the geometry's own centroid.
- Scale (any): the factor; a number for the whole geometry, a value field to size each item in place, or a list (one factor per item).
- Geometry (any): the resized geometry.
- A number: the whole geometry is scaled by that factor about the Center point, or about its own centroid when Center is unwired.
- A value field: each item is scaled in place about its own centroid by the field's value there (Center is ignored). This is the canonical image-driven halftone: shapes grow and shrink by tone.
< Previous: Rotate | Next: Mirror >
- In the modeling view: Scale - apply the same scaling directly on the canvas.

