node mirror - blossommerz/locus-hub GitHub Wiki
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Reflect geometry across an axis line through Axis Start -> Axis End; Add OG keeps the original alongside the mirror.
Category: Transform | Add menu: Transform > Mirror
- Geometry (any): the shape to reflect.
- Axis Segment (any): a segment to mirror across; wire this or the two Axis points below. A wired segment takes priority over the points.
- Axis Start (point): first point defining the mirror axis, used when no Axis Segment is wired; defaults to the origin.
- Axis End (point): second point defining the mirror axis; defaults to the Y-axis.
- Add OG (on/off): also keep the original alongside the mirror.
- Geometry (any): the reflected copy (plus the original with Add OG), each its own group.
Reflects geometry across an axis, giving you the flipped copy.
Wire an Axis Segment, or set Axis Start and Axis End, and the segment wins if both are given. Left alone, the axis is the Y axis. Add OG keeps the original alongside the reflection, which is what you want when the mirror is half of a symmetric motif rather than a replacement.
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- MirrorVariant: reflect a different member of a Collection per copy instead of one fixed shape.
- Transform nodes

