regions Trogodytike - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Trogodytike

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Map of Trogodytike and its neighbours

Its settlement is Sabbata, held at the campaign start by Free Peoples (Libyan).

People: Ethiopian 100% · Trade goods: Elephants ×2, Gold ×2, Copper, Fish

Trade goods

Trade good Amount
Elephants 2
Gold 2
Copper 1
Fish 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Ethiopian 100%
Fertility 2 / 14
Terrain Desert
Climate Arid
Water source Springs
Port No natural harbour
Mine deposits Copper (quantity 1), Gold (quantity 2)
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Ethiopian

Units raised here

Whoever holds Trogodytike can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Ethiopian area of recruitment (6 units)

Unit Requires
Kushite Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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