regions Notia_Trogodytike - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Notia Trogodytike

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Map of Notia Trogodytike and its neighbours

Its settlement is Darada, held at the campaign start by Free Peoples (Libyan).

People: Ethiopian 100% · Trade goods: Timber ×4, Elephants ×3, Wild Animals ×3, Salt ×2, Papyrus

Trade goods

Trade good Amount
Timber 4
Elephants 3
Wild Animals 3
Salt 2
Papyrus 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Ethiopian 100%
Fertility 2 / 14
Terrain Steppe
Climate Hot semi arid
Water source River
Port No natural harbour
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Ethiopian

Units raised here

Whoever holds Notia Trogodytike can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Ethiopian area of recruitment (6 units)

Unit Requires
Kushite Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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