regions Notia_Kolchis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Notia Kolchis

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Map of Notia Kolchis and its neighbours

Its settlement is Sourion, held at the campaign start by Colchians (Caucasian).

People: Caucasian 100% · Trade goods: Honey ×3, Pitch, Bitumen & Tars ×3, Timber ×2, Grapes

Trade goods

Trade good Amount
Honey 3
Pitch, Bitumen & Tars 3
Timber 2
Grapes 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Caucasian 100%
Fertility 6 / 14
Terrain Mountain valley
Climate Humid sub tropical
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Caucasian, Asian
Cultural homeland Colchian

Units raised here

Whoever holds Notia Kolchis can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.

Asian area of recruitment (3 units)

Unit Requires
Asian Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Caucasian area of recruitment (2 units)

Unit Requires
Caucasian Hillmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caucasian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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