regions Napa - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Napa

← regions and settlements · wiki index

Map of Napa and its neighbours

Its settlement is Napata, held at the campaign start by Kush (Ethiopian).

People: Ethiopian 100% · Trade goods: Dates, Flax, Gold, Slave Trade

Trade goods

Trade good Amount
Dates 1
Flax 1
Gold 1
Slave Trade 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Ethiopian 100%
Fertility 7 / 14
Terrain Floodplains delta
Climate Arid
Water source River
River trade Navigable river
Mine deposits Gold (quantity 1)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Ethiopian
Cultural homeland Kushite

Units raised here

Whoever holds Napa can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Ethiopian area of recruitment (6 units)

Unit Requires
Kushite Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
⚠️ **GitHub.com Fallback** ⚠️