regions Mesopotamia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Seleucia, held at the campaign start by Seleucid Empire (Eastern Hellenistic), their capital.
People: Mesopotamian 75%, Macedonian 25% · Trade goods: Flax ×3, Grain ×3, Fruits ×2, Glass ×2, Pottery ×2, Silk ×2, Slave Trade
| Trade good | Amount | |
|---|---|---|
| Flax | 3 | |
| Grain | 3 | |
| Fruits | 2 | |
| Glass | 2 | |
| Pottery | 2 | |
| Silk | 2 | |
| Slave Trade | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 11 / 14 |
| Terrain | Floodplains delta |
| Climate | Hot semi arid |
| Water source | River |
| River trade | Navigable river |
| Trade centre | Inland trade centre |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Greek, Babylonian, Parthica early |
| Cultural homeland | Macedonian |
Whoever holds Mesopotamia can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (9 units)
Babylonian area of recruitment (1 unit)