regions Mauretania_Meridionalis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Mauretania Meridionalis

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Map of Mauretania Meridionalis and its neighbours

Its settlement is Rutubis, held at the campaign start by Free Peoples (Libyan).

People: Libyan 100% · Trade goods: Elephants ×2, Perfumes & Medicinal Herbs ×2, Silver, Spices, Stone

Trade goods

Trade good Amount
Elephants 2
Perfumes & Medicinal Herbs 2
Silver 1
Spices 1
Stone 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Libyan 100%
Fertility 6 / 14
Terrain Grassland
Climate Hot semi arid
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Mine deposits Silver (quantity 1)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Libyan
Cultural homeland Maurian

Units raised here

Whoever holds Mauretania Meridionalis can raise these 3 units here. A faction with one of them on its own roster raises it that way instead.

Libyan area of recruitment (3 units)

Unit Requires
Libyan Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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