regions Boreia_Trogodytike - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Boreia Trogodytike

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Map of Boreia Trogodytike and its neighbours

Its settlement is Berenike-Trogodytike, held at the campaign start by Ptolemaic Empire (Eastern Hellenistic).

People: Ethiopian 40%, Macedonian 25%, Arab 20%, Egyptian 15% · Trade goods: Gemstones ×4, Copper ×2, Incense ×2, Spices ×2, Dyes, Glass, Lead

Trade goods

Trade good Amount
Gemstones 4
Copper 2
Incense 2
Spices 2
Dyes 1
Glass 1
Lead 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Ethiopian 40%, Macedonian 25%, Arab 20%, Egyptian 15%
Fertility 2 / 14
Terrain Desert
Climate Arid
Port Natural harbour up to Dockyard
Mine deposits Copper (quantity 2), Lead (quantity 1)
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Ethiopian, Cyrenaica early

Units raised here

Whoever holds Boreia Trogodytike can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Ethiopian area of recruitment (6 units)

Unit Requires
Kushite Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Kushite Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Nubian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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