regions Boreia_Trogodytike - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Berenike-Trogodytike, held at the campaign start by Ptolemaic Empire (Eastern Hellenistic).
People: Ethiopian 40%, Macedonian 25%, Arab 20%, Egyptian 15% · Trade goods: Gemstones ×4, Copper ×2, Incense ×2, Spices ×2, Dyes, Glass, Lead
| Trade good | Amount | |
|---|---|---|
| Gemstones | 4 | |
| Copper | 2 | |
| Incense | 2 | |
| Spices | 2 | |
| Dyes | 1 | |
| Glass | 1 | |
| Lead | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 2 / 14 |
| Terrain | Desert |
| Climate | Arid |
| Port | Natural harbour up to Dockyard |
| Mine deposits | Copper (quantity 2), Lead (quantity 1) |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Ethiopian, Cyrenaica early |
Whoever holds Boreia Trogodytike can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.
Ethiopian area of recruitment (6 units)
| Unit | Requires | |
|---|---|---|
| Kushite Axemen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Kushite Javelinmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Kushite Light Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Kushite Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Nubian Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Nubian Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |