Properties_T_Furcadia_Net_Proxy_ProxySession - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ProxySession Properties

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

The ProxySession type exposes the following members.

Properties

 

Name Description
Public property BanishList Gets the banish list.
Public property BanishName Current Name for Banish Operations We mirror Furcadia's Banish system for efficiency
Public property BufferCapacity Gets the buffer capacity. (Inherited from NetProxy.)
Public property ClientConnectPhase Current Connection Phase
Public property ClientStatus Client Connection status
Public property ConnectedFurre Connected Furre (Who we are)
Public property CurrentConnectionAttempt Gets the current connection attempt. (Inherited from NetProxy.)
Public property Dream Current Dream Information with Furre List
Public property EncoderPage Encodig

DEFAULT: Windows 1252 (Inherited from NetProxy.)

Public property FurcadiaClientIsRunning Gets a value indicating whether [the Furcadia lient is a running process]. (Inherited from NetProxy.)
Public property FurcadiaProcessID Gets the furcadia process identifier. (Inherited from NetProxy.)
Public property HasShare We have Dream Share or We are Dream owner
Public property InDream
Public property IsClientSocketConnected Gets a value indicating whether this instance is client socket connected. (Inherited from NetProxy.)
Public property IsServerSocketConnected Check our connection status to the game server (Inherited from NetProxy.)
Public property Options Gets or sets the options. (Inherited from NetProxy.)
Public property Player Current Triggering player
Public property ServerConnectPhase Current server connection phase
Public property ServerStatus Server Connection status
Public property StandAlone Allows the Furcadia Client to Disconnect from the session, allowing the session to remain connected to the game server
Public property ThroatTired ServerQueue Throat Tired Mode When set, a Timer is created to make us wait till the time is clear to resume.
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See Also

Reference

ProxySession Class
Furcadia.Net.Proxy Namespace

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