P_Furcadia_Net_Proxy_ProxySession_StandAlone - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Allows the Furcadia Client to Disconnect from the session, allowing the session to remain connected to the game server
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public bool StandAlone { get; set; }
VB
Public Property StandAlone As Boolean
Get
Set
VB Usage
Dim instance As ProxySession
Dim value As Boolean
value = instance.StandAlone
instance.StandAlone = value
C++
public:
property bool StandAlone {
bool get ();
void set (bool value);
}
F#
member StandAlone : bool with get, set
Type: Boolean