LZ Blocks - RetroKoH/S1Fixed GitHub Wiki
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The LZ Blocks are objects in Sonic the Hedgehog, appearing in Labyrinth Zone. This object consists of two block types, an inactive solid block, and a block that sinks when stood upon. A variation of the sinking block exists in the game's code that sinks when pushed, but this one goes unused.
There were two additional subtypes: floating corks and rising platforms. They are now both their own objects.
File: _incObj/61 LZ Blocks.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
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- Type: Full
- Width: 27px
- Height (jumping): 16px
- Height (walking): 17px
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |