LZ Blocks - RetroKoH/S1Fixed GitHub Wiki

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61_LZBlocks

The LZ Blocks are objects in Sonic the Hedgehog, appearing in Labyrinth Zone. This object consists of two block types, an inactive solid block, and a block that sinks when stood upon. A variation of the sinking block exists in the game's code that sinks when pushed, but this one goes unused.

There were two additional subtypes: floating corks and rising platforms. They are now both their own objects.

Code

File: _incObj/61 LZ Blocks.asm

Changes from Sonic 1
  • Word-length obPriority pointer due to the new Priority Manager.
  • Word-length obRespawnAddr added due to the S3K Object Manager.

Subtypes

...

Solidity

  • Type: Full
  • Width: 27px
  • Height (jumping): 16px
  • Height (walking): 17px

Object Status Table

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
0x Render Addr Addr Addr Gfx Gfx Map Map Map Map XPos XPos XPos XPos YPos YPos
1x YPos YPos ~ ~ ~ ~ RespawnAddr RespawnAddr ~ ~ Priority Priority Frame ~ ~ ~
2x ~ ~ ~ DispWid ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
3x ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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