regions Tracheia_Atropatene - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Ouera, held at the campaign start by Atropatene (Iranian).
People: Iranian 100% · Trade goods: Horses ×3, Copper ×2, Iron ×2, Sheep ×2, Silk
| Trade good | Amount | |
|---|---|---|
| Horses | 3 | |
| Copper | 2 | |
| Iron | 2 | |
| Sheep | 2 | |
| Silk | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Plateau |
| Climate | Cold semi arid |
| Water source | River |
| Mine deposits | Copper (quantity 2), Iron (quantity 2) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Median, Asian |
| Cultural homeland | Atropatenian |
Whoever holds Tracheia Atropatene can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.
Median area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Median Cataphracts | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built | |
| Median Horse Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Median Light Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Median Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Asian area of recruitment (3 units)
| Unit | Requires | |
|---|---|---|
| Asian Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |