regions Roma - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
← regions and settlements · wiki index

| Trade good | Amount | |
|---|---|---|
| Dyes | 2 | |
| Fruits | 2 | |
| Pottery | 2 | |
| Salt | 2 | |
| Glass | 1 | |
| Grain | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 9 / 14 |
| Terrain | River valley |
| Climate | Mediterranean |
| Water source | River |
| Port | Natural harbour up to Shipwright |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (3)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Latin, Praetorian |
| Specialty recruitment | Camillan |
| Cultural homeland | Roman |
Whoever holds Roma can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.
Latin area of recruitment (7 units)
| Unit | Requires | |
|---|---|---|
| Latin Cohort | Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built · Polybian Reform | |
| Latin Equites | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built · not Polybian Reform | |
| Latin Hastati | Garrison Building or Tier 1 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built · not Polybian Reform | |
| Latin Principes | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built · not Polybian Reform | |
| Latin Triarii | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built · not Polybian Reform | |
| Leves | Garrison Building or Tier 1 Military Industrial Complex · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony | |
| Rorarii | Garrison Building or Tier 1 Military Industrial Complex · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony |