regions Notia_Elisaria - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Mouza, held at the campaign start by Free Peoples (Libyan).
People: Arab 100% · Trade goods: Spices ×4, Incense ×3, Perfumes & Medicinal Herbs ×3, Slave Trade ×2, Fruits, Silk
| Trade good | Amount | |
|---|---|---|
| Spices | 4 | |
| Incense | 3 | |
| Perfumes & Medicinal Herbs | 3 | |
| Slave Trade | 2 | |
| Fruits | 1 | |
| Silk | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 4 / 14 |
| Terrain | Steppe |
| Climate | Hot semi arid |
| Water source | Aquifer |
| Port | Natural harbour up to Dockyard |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Arab |
Whoever holds Notia Elisaria can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Arab area of recruitment (10 units)