regions Boreia_Hyrkania - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Zadrakarta, held at the campaign start by Seleucid Empire (Eastern Hellenistic).
People: Iranian 100% · Trade goods: Fish ×2, Flax ×2, Horses ×2, Grapes ×2
| Trade good | Amount | |
|---|---|---|
| Fish | 2 | |
| Flax | 2 | |
| Horses | 2 | |
| Grapes | 2 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 7 / 14 |
| Terrain | River valley |
| Climate | Dry sub tropical |
| Water source | River |
| Port | Natural harbour up to Shipwright |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Hyrkanian, Asian |
Whoever holds Boreia Hyrkania can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.
Asian area of recruitment (3 units)
| Unit | Requires | |
|---|---|---|
| Asian Light Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Hyrkanian area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Hyrkanian Foot Archers | Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built | |
| Hyrkanian Horsemen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |