Liquid Bottles - Niilo007/Stationeers-Research GitHub Wiki


Liquid Bottles


Water Bottle

Delicious and pure H20, refined from local sources as varied as Venusian ice and trans-Solar comets. Empty bottles can be refilled using the Water Bottle Filler.

  • Filling the bottle takes 83.334 mol of water.
Water Bottle
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 107741229
Prefab Name ItemWaterBottle
______________ Item ______________ ____________ ____________
Stack Size 1 (1.5l)
Class Liquid Bottle 32
SortingClass Default 0
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Hydraulic Pipe Bender T1 Hydraulic Pipe Bender T2
alt text alt text
Time
Energy 120
Iron Fe 2g 2g
Silicon Si 4g 4g

Kit (Water Bottle Filler)

Kit (Water Bottle Filler)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 159886536
Prefab Name ItemKitWaterBottleFiller
______________ Item ______________ ____________ ____________
Stack Size 10
Class None 0
SortingClass Default* 0
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Hydraulic Pipe Bender T1 Hydraulic Pipe Bender T2
alt text alt text
Time
Energy 620
Iron Fe 5g 5g
Copper Cu 3g 3g
Silicon Si 8g 8g

Structure (Waterbottle Filler)

  • Supplied water must be 0℃ - 100℃ for the bottles to be filled.
Waterbottle Filler
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -756587791
Prefab Name StructureWaterBottleFillerPowered
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
_________ Construction _________ ______________ ______________
Placement Cost Kit (Water Bottle Filler) 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 10W
Heat Generation
Placement Dimensions
Snapping Small Grid Length 1
Rotation Any Height 1
Required Support Wall Width 1
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Error bool 0 1
Activate bool 0 1 Filling a bottle
On bool 0 1
RequiredPower -1 10
PrefabHash int -756587791 -756587791
ReferenceId int
Slot Name Class Icon
0 Bottle Slot Liquid Bottle
1 Bottle Slot Liquid Bottle
Logic Slots Type Min Max Read Write Slots Device Specific Behaviours
Occupied bool 0 1 0,1
OccupantHash int 0,1
Quantity 0 0,1
Damage float 0 1 0,1
Pressure float 0 0,1
Temperature float 0 0,1
Class ? int 0 34 0,1
MaxQuantity 0 0,1
PrefabHash int 0,1
Volume int 0 0,1
Open bool 0 1 0,1
SortingClass ? int 0 7 0,1
Connections
PipeLiquid Input 0
Power And Data 1

Structure (Waterbottle Filler)

  • Supplied water must be 0℃ - 100℃ for the bottles to be filled.
Waterbottle Filler
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 1986658780
Prefab Name StructureWaterBottleFillerPoweredBottom
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
_________ Construction _________ ______________ ______________
Placement Cost Kit (Water Bottle Filler) 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 10W
Heat Generation
Placement Dimensions
Snapping Small Grid Length 1
Rotation Any Height 1
Required Support Wall Width 1
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Error bool 0 1
Activate bool 0 1 Filling a bottle
On bool 0 1
RequiredPower -1 10
PrefabHash int 1986658780 1986658780
ReferenceId int
Slot Name Class Icon
0 Bottle Slot Liquid Bottle
1 Bottle Slot Liquid Bottle
Logic Slots Type Min Max Read Write Slots Device Specific Behaviours
Occupied bool 0 1 0,1
OccupantHash int 0,1
Quantity 0 0,1
Damage float 0 1 0,1
Pressure float 0 0,1
Temperature float 0 0,1
Class ? int 0 34 0,1
MaxQuantity 0 0,1
PrefabHash int 0,1
Volume int 0 0,1
Open bool 0 1 0,1
SortingClass ? int 0 7 0,1
Connections
Pipe Liquid 0
Power And Data 1

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