XSL0301 - LOUD-Project/Git-LOUD GitHub Wiki

Tech 3 Support Armored Command Unit

Unnamed
Tech 3 Support Armored Command Unit
Source: LOUD
Unit ID: xsl0301
Faction: Seraphim
Tech level: 3
Health: 21600 (+24/s)
Armour: Normal
Population cost: -3
Energy cost: 120000
Mass cost: 9150
Build time: 36600 (Details)
Build rate: 60
Energy production: 300/s
Mass production: 3/s
Energy storage: 3300
Mass storage: 220
Vision radius: 33 (0.66 km)
Water vision radius: 18 (360 m)
Omni radius: 12 (240 m)
Motion type: RULEUMT_Amphibious
Movement speed: 2.2 (44 m/s)
Transport class: Medium
Weapons: 4 (Details)
Wreckage: 6480
823.5
10800

This unnamed unit is a Seraphim seabed amphibious unit included in LOUD. It is classified as a tech 3 support armored command unit unit. The build description for this unit is:

A multi-purpose construction, repair, capture and reclamation unit with superior build power and access to Experimental blueprints.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Engineering
  5. โ€“ Enhancements
  6. โ€“ Weapons
  7. โ€“ Veteran levels

Abilities

  • Amphibious
  • Customizable
  • Omni Sensor

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

The engineering capabilties of this unit consist of the ability to capture, reclaim, and repair. It has the build categories:

  • BUILTBYTIER3ENGINEER SERAPHIM
  • BUILTBYTIER4COMMANDER SERAPHIM
These build categories allow it to build the following units:

Enhancements

Back

Enhanced Sensor System

Description: Greatly expands the range of the standard onboard SACU sensor systems, including Omni.
Energy cost: 20000
Mass cost: 1000
Build time: 84 seconds
Prerequisite: None
Personal Shield Generator

Description: Adds a personal shield generator to the SACU.
Energy cost: 140625
Mass cost: 1500
Build time: 125 seconds
Prerequisite: None

Left Arm

Nano-Repair System

Description: Increases the speed at which the SACU repairs itself. Also increases hit points.
Energy cost: 75000
Mass cost: 1750
Build time: 125 seconds
Prerequisite: None
Rapid Fabricator

Description: Speeds up all engineering-related functions.
Energy cost: 65000
Mass cost: 1750
Build time: 134 seconds
Prerequisite: None

Right Arm

Tactical Missile Launcher

Description: Mounts a tactical cruise missile launcher onto the back of the SACU.
Energy cost: 50000
Mass cost: 1000
Build time: 100 seconds
Prerequisite: None
Overcharge

Description: Single shot destroys most units. Consumes large amount of Energy.
Energy cost: 270000
Mass cost: 3500
Build time: 250 seconds
Prerequisite: None
Personal Teleporter

Description: Adds teleporter. Requires considerable Energy to activate.

(Overlay: Miscellaneous)

Energy cost: 150000
Mass cost: 10000
Build time: 192 seconds
Prerequisite: None

Weapons

Light Chronotron Cannon

Target type: RULEWTT_Unit
Projectile: SDFLightChronatronCannon01
Damage: 200 (?)
Damage type: Normal
Max range: 33 (0.66 km)
Min range: 1 (20 m)
Firing cycle: Once every 1.0s (?)
Light Overcharge Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SDFLightChronatronCannon02
Damage: 6000 (?)
Damage radius: 1.5 (30 m)
Damage type: Overcharge
Max range: 28 (0.56 km)
Min range: 2 (40 m)
Firing cycle: Once every 3.3s (?)
Firing cost: 15000 (5000/s for 3s)
Laanse Tactical Missile Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SIFLaanseTacticalMissileCDR
Damage: 4800 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 196 (3.92 km)
Min range: 15 (300 m)
Firing cycle: Once every 1.0s (?)
Flags: Damage friendly
Projectile storage: 0/1
Death Weapon

Damage: 4500
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 27 kills gives: +864 (+5/s)
    • Vision radius: 2
    • Water vision radius: 2
  2. 54 kills gives: +1728 (+10/s)
    • Vision radius: 2
    • Water vision radius: 2
  3. 81 kills gives: +2592 (+16/s)
    • Vision radius: 3
    • Water vision radius: 3
  4. 108 kills gives: +3456 (+22/s)
    • Vision radius: 3
    • Water vision radius: 3
  5. 135 kills gives: +4320 (+29/s)
    • Vision radius: 3
    • Water vision radius: 3
Categories : SERAPHIM ยท TECH3 ยท MOBILE ยท LAND ยท SUBCOMMANDER ยท ENGINEER ยท SILO
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