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"Heth-Athala": Experimental Multirole Point Defense

Heth-Athala
Experimental Multirole Point Defense
Source: Total Mayhem for
LOUD
Unit ID: brpexpd
Faction: Seraphim
Tech level: 4 (Experimental)
Health: 18500 (+15/s)
Armour: Structure
Population cost: 4
Energy cost: 95000
Mass cost: 8750
Build time: 9500 (Details)
Vision radius: 44 (0.88 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 2 (Details)
Wreckage: 16650
4725
25650

"Heth-Athala" is a Seraphim structure unit included in Total Mayhem for LOUD. It is classified as a experimental multirole point defense unit. The build description for this unit is:

While not equipped with Lambda defenses, the slow-firing Ultrachromatic Beam makes short work of both ground and air targets, with the unusual ability to hit even orbital targets.
Contents
  1. โ€“ Abilities
  2. โ€“ Adjacency
  3. โ€“ Construction
  4. โ€“ Order capabilities
  5. โ€“ Weapons
  6. โ€“ Veteran levels

Abilities

  • Ground Defense & Anti-Air
  • Slow Rate of Fire
  • Volatile

Adjacency

This unit counts as SIZE8 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 8 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Ultrachromatic Beam Generator

Target type: RULEWTT_Unit
Damage: 340 (?)
Damage radius: 1.5 (30 m)
Damage instances: 10 beam collisions
Damage type: ShieldMult1.1
Max range: 92 (1.84 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 2100 (525/s for 4s)
DeathWeapon

Damage: 2750
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 20 kills gives: +740 (+15/s)
    • Energy weapon: 0.96
    • Vision radius: 2
  2. 40 kills gives: +1480 (+30/s)
    • Energy weapon: 0.92
    • Vision radius: 3
  3. 60 kills gives: +2220 (+45/s)
    • Energy weapon: 0.88
    • Vision radius: 4
  4. 80 kills gives: +2960 (+60/s)
    • Energy weapon: 0.84
    • Vision radius: 5
  5. 100 kills gives: +3700 (+75/s)
    • Energy weapon: 0.8
    • Vision radius: 6
Categories : SERAPHIM ยท EXPERIMENTAL ยท DIRECTFIRE ยท STRUCTURE
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