BSS0401 - LOUD-Project/Git-LOUD GitHub Wiki
|   Hovatha-Hauthu Experimental Battleship (Battleship) | |
|---|---|
| Source: | BlackOps Unleashed Units for LOUD | 
| Unit ID: | bss0401 | 
| Faction: | Seraphim | 
| Tech level: |  4 (Experimental) | 
| Health: |  70000 (+24/s) | 
| Armour: | Normal | 
| Population cost: |  12 | 
| Energy cost: |  545000 | 
| Mass cost: |  38400 | 
| Build time: | 54500 (Details) | 
| Build rate: |  1050 | 
| Vision radius: | 40 (0.8 km) | 
| Water vision radius: | 20 (400 m) | 
| Radar radius: | 144 (2.88 km) | 
| Sonar radius: | 72 (1.44 km) | 
| Motion type: | RULEUMT_Water | 
| Movement speed: | 3.6 (72 m/s) | 
| Weapons: | 16 (Details) | 
"Hovatha-Hauthu" is a Seraphim naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship) unit. The build description for this unit is:
High-end naval unit. Armed with 3 heavy Quarnon Cannons, 4 anti-vessel beams and 4 anti-air cannons; this beast made its appearance shortly after the Cybran and UEF coalition forces unleashed the Conquest and SeaDragon against the Seraphim. This vessel also holds 2 experimental cannons, each firing rounds which summon weakened Othuy-like ion storms.
Contents
- 2 Dread Cannons
- 3 Heavy Quarnon Weapons
- 4 UltraChromatic Beam Weapons
- Anti-Air
- Radar
- Sonar
- Strategic Missile Defense
- Volatile
Build times and rate include EvenFlow.
- 
 15:08 ‒ 15:08 ‒ 600/s ‒ 600/s ‒ 42/s — Built by Tech 3 Support Armored Command Unit 42/s — Built by Tech 3 Support Armored Command Unit
- 
 18:10 ‒ 18:10 ‒ 500/s ‒ 500/s ‒ 35/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer) 35/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 
 1:00:33 ‒ 1:00:33 ‒ 150/s ‒ 150/s ‒ 11/s — Built by Drone 11/s — Built by Drone
- 
 1:30:50 ‒ 1:30:50 ‒ 100/s ‒ 100/s ‒ 7/s — Built by Armored Command Unit 7/s — Built by Armored Command Unit
- 
 1:30:50 ‒ 1:30:50 ‒ 100/s ‒ 100/s ‒ 7/s — Built by Armored Command Unit 7/s — Built by Armored Command Unit
The following orders can be issued to the unit:
|  |  |  |  |  |  | 
|  | 
Heavy Quarnon Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | SeraDreadCannon01 | 
| Damage: | 1 (?) | 
| Damage radius: | 0 | 
| Damage type: | Normal | 
| Max range: | 140 (2.8 km) | 
| Min range: | 24 (480 m) | 
| Firing arc: | 320° | 
| Firing cycle: | Once every 1.0s (?) | 
| Firing cost: |  3000 (1200/s for 2.5s) | 
Heavy Quarnon Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | SeraDreadCannon01 | 
| Damage: | 1 (?) | 
| Damage type: | Normal | 
| Max range: | 140 (2.8 km) | 
| Min range: | 24 (480 m) | 
| Firing arc: | 320° | 
| Firing cycle: | Once every 1.0s (?) | 
| Firing cost: |  3000 (1200/s for 2.5s) | 
Heavy Quarnon Cannon (×3)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | SDFHeavyQuarnonCannon01 | 
| Damage: | 700 (?) | 
| Damage radius: | 1.5 (30 m) | 
| Damage type: | Normal | 
| Max range: | 88 (1.76 km) | 
| Firing arc: | 340° | 
| Firing cycle: | Once every 2.0s (?) | 
Ultrachromatic Beam Generator (×4)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Damage: | 50 (?) | 
| Damage radius: | 1 (20 m) | 
| Damage instances: | 10 beam collisions | 
| Damage type: | Normal | 
| Max range: | 78 (1.56 km) | 
| Firing arc: | 240°, 240°, 280°, 280° | 
| Firing cycle: | Once every 4.0s (?) | 
Ele-athrun Tactical Missile Defense
| Target type: | RULEWTT_Projectile(Anti-tactical) | 
| Projectile: | SIMAntiMissile02 | 
| Damage: | 2 (?) | 
| Damage type: | Normal | 
| Max range: | 30 (0.6 km) | 
| Firing cycle: | Once every 1.0s (?) | 
AAGun (×4)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Air) | 
| Projectile: | SAAOlarisAAArtillery05 | 
| Damage: | 60 (?) | 
| Damage radius: | 2 (40 m) | 
| Damage type: | Normal | 
| Max range: | 43 (0.86 km) | 
| Firing cycle: | Once every 0.5s (?) | 
Hu Strategic Missile Defense
| Target type: | RULEWTT_Projectile(Anti-strategic) | 
| Projectile: | SIFHuAntiNuke01 | 
| Damage: | 30 (?) | 
| Damage type: | Normal | 
| Max range: | 90 (1.8 km) | 
| Firing cycle: | Once every 1.7s (?) | 
| Projectile storage: | 0/3 | 
Collossus Death
| Target type: | Untargeted | 
| Damage: | 5500 (?) | 
| Damage radius: | 10 (200 m) | 
| Damage type: | Normal | 
| Flags: | Damage friendly | 
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:  +2800 (+12/s) +2800 (+12/s)
- 64 kills gives:  +5600 (+24/s) +5600 (+24/s)
- 96 kills gives:  +8400 (+36/s) +8400 (+36/s)
- 128 kills gives:  +11200 (+48/s) +11200 (+48/s)
- 160 kills gives:  +14000 (+60/s) +14000 (+60/s)
| Categories : SERAPHIM · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL · SILO |