BROT2EPD - LOUD-Project/Git-LOUD GitHub Wiki
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Tech 2 Advanced Multi-role Point Defense |
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|---|---|
| Source: | Total Mayhem for LOUD |
| Unit ID: | brot2epd |
| Faction: | Aeon |
| Tech level: |
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| Health: |
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| Armour: | Structure |
| Energy cost: |
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| Mass cost: |
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| Build time: | 1700 (Details) |
| Vision radius: | 36 (0.72 km) |
| Water vision radius: | 10 (200 m) |
| Motion type: | RULEUMT_None |
| Buildable layers: | Land |
| Weapons: | 3 (Details) |
| Wreckage: |
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"Daelek" is an Aeon structure unit included in Total Mayhem for LOUD. It is classified as a tech 2 advanced multi-role point defense unit.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Multi-Role Anti-Air
Build times and rate include EvenFlow.
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02:50 โ
97/s โ
10/s โ Built by Tech 2 Engineer
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02:34 โ
107/s โ
11/s โ Built by Tech 2 Defense Engineer
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00:28 โ
582/s โ
60/s โ Built by Tech 3 Support Armored Command Unit
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01:53 โ
146/s โ
15/s โ Built by Tech 3 Engineer
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01:40 โ
165/s โ
17/s โ Built by Tech 3 Defense Engineer
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00:34 โ
485/s โ
50/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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01:53 โ
146/s โ
15/s โ Built by Drone
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02:50 โ
97/s โ
10/s โ Built by Armored Command Unit
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02:50 โ
97/s โ
10/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
Gauss Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BROT3SHPDproj |
| Damage: | 160 (?) |
| Damage radius: | 1 (20 m) |
| Damage type: | Normal |
| Max range: | 52 (1.04 km) |
| Min range: | 5 (100 m) |
| Firing cycle: | Once every 0.7s (?) |
| Buffs: | STUN |
Short Range AA Missile
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | AAAZealotMissile01 |
| Damage: | 200 (?) |
| Damage radius: | 0 |
| Damage instances: | 6 projectiles |
| Damage type: | Normal |
| Max range: | 48 (0.96 km) |
| Firing cycle: | Once every 5.0s (?) |
Death Weapon
| Damage: | 350 |
| Damage radius: | 3 (60 m) |
| Damage type: | Normal |
| Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 10 kills gives:
+176 (+3/s)
- Vision radius: 2
- 20 kills gives:
+352 (+6/s)
- Vision radius: 3
- 30 kills gives:
+528 (+9/s)
- Vision radius: 4
- 40 kills gives:
+704 (+12/s)
- Vision radius: 5
- 50 kills gives:
+880 (+15/s)
- Vision radius: 6
| Categories : AEON ยท TECH2 ยท ANTIAIR ยท DIRECTFIRE ยท STRUCTURE |