Page Index - BadDogSkyrim/PyNifly GitHub Wiki
64 page(s) in this GitHub Wiki:
- Home
- Installation
- Upgrading
- Usage
- Importing models
- A note on positioning, scale, and transforms
- Importing tris
- Shaders
- Root Node
- Extra Data
- Working in Blender
- Shape keys
- Partitions and Segments
- Normals
- Vertex Alphas
- Game-specific summaries
- Skyrim
- Skyrim SE
- Fallout 4
- Bodyslide
- Exporting
- Errors
- Other languages
- Structure
- Animations
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- Collisions
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- Extra Data Nodes
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- FO4 Armors and Armor Addons
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- FO4 Connect Points
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- FO4 Materials
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- FO4 Segments and Subsegments
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- Import Export Switches
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- Importing Multiple Files
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- Modding Process: Making a Head
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- Root Nodes
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- Script: Flip Shape Keys Left Right
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- Script: Remove unused vertex groups from shape
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- Script: Select Shape Key Vertices
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- Shaders
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- Skyrim Partitions
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- Spelunking the Blender Data Model
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- Transforms and Positioning the Mesh
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- Vertex Group Flip L R
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- xEdit Scripting Notes
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