obj.Loaded - originalfoo/Prison-Architect-API GitHub Wiki
stub
boolean; true if loaded on a processor etc.
anything, including entities, in a vehicle slot will also be .loaded
.CarrierId states what the object is loaded on to
stub
boolean; true if loaded on a processor etc.
anything, including entities, in a vehicle slot will also be .loaded
.CarrierId states what the object is loaded on to