Keyboard and Mouse Shortcuts - originalfoo/Prison-Architect-API GitHub Wiki
##Overview
Known keyboard shortcuts are listed below:
space:- if power station selected, toggles it on/off
- if escape mode and fighting, surrender or end fight
- otherwise, pause game
1,2,3:- if sandbox mode, change game speed
- if escape mode,
1and2switches between inventory slots
w,a,s,d,arrow keys:- if escape mode, moves avatar around map
- if sandbox mode, scroll the map
qande:- if sandbox mode, zoom in and out on the map
- if escape mode, cycle through team
+,-:- increase/decrease UI (menus, etc) scaling
- note: don't need to use
Shiftkey, so=is equivalent to+
F3:- if scripted object selected, displays its script debugger
h:- if [firemen](Fireman (Entity)) selected, causes them to hose in the general direction of the mouse pointer
r:Shift:- if escape mode, sprint (while moving) or lunge (whilst fighting)
- if held down while adding wired connections, allows multiple connections to be placed from the same source
- if ordering guards, emergency services, etc., does not de-select them after issuing a movement command (right-click)
Tab:- if multiple objects under the mouse pointer, cycles between them
Esc:- if a menu or dialog open, closes it
- otherwise, displays game menu
Known mouse shortcuts are listed below:
left-click:- if escape mode, select, attack or click something
middle-click:- equivalent to
rkeyboard shortcut
- equivalent to
right-click:- if escape mode, pickup contraband or interact with environment
- if controllable entity selected, orders it to move to clicked location
- prevent de-selection by holding down
Shiftkey when issuing command
- prevent de-selection by holding down
- if hovering over a door, opens or closes it
- if hovering over a switch, toggles it on/off
- if hovering over a logic circuit, changes it's mode
- if hovering over a construction task, cancels it