Toughness - originalfoo/Prison-Architect-API GitHub Wiki

##Overview

The Toughness setting defines the hit points (HP) of whatever is being defined.

##Syntax

This optional setting is used in materials.txt and must be within a BEGIN Object ... definition block. It can be used only once per definition block.

    Toughness 5

##Example

    Toughness 5

##Notes

Items with a low Toughness are easier to destroy/kill. The list below should give an idea of the range of toughness values used in the game:

  • 5 - Workman, Doctor, Teacher
  • 10 - Sprinkler
  • 15 - Call-ins, ArmedGuard, DogHandler
  • 20 - Prisoner, Guard
  • 30 - MedicalBed, DoorControlSystem
  • 40 - StaffDoor, ElectricChair
  • 50 - PowerStation, WaterPumpStation
  • 60 - RiotGuard, Soldier
  • 100 - RoadGate, JailDoor, JailDoorLarge
  • 300 - SolitaryDoor, RemoteDoor

##See Also

⚠️ **GitHub.com Fallback** ⚠️