RoadMarkingsLeft (Material) - originalfoo/Prison-Architect-API GitHub Wiki

##Overview

Materials RoadMarkingsLeft

The RoadMarkingsLeft material is a road texture used to depict the curb and thin line along the left edge of a road.

##Modding

See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.

For reference, here is the default definition for this material:

BEGIN Material

END

##Notes

This material is not present on the menus and thus cannot be placed in-game.

Two other materials are used to depict road markings: RoadMarkings and RoadMarkingsRight

Use RoadCrossingLeft instead if there is a RoadCrossing in that location.

It's not clear whether these materials are painted on top of existing Road, or used instead of Road.

##See Also

  • [Concrete (Consumable)](Concrete (Consumable))
  • [Road (Material)](Road (Material))
  • [RoadCrossing (Material)](RoadCrossing (Material))
  • [RoadCrossingLeft (Material)](RoadCrossingLeft (Material))
  • [RoadCrossingRight (Material)](RoadCrossingRight (Material))
  • [RoadMarkings (Material)](RoadMarkings (Material))
  • [RoadMarkingsRight (Material)](RoadMarkingsRight (Material))
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