RoadCrossingLeft (Material) - originalfoo/Prison-Architect-API GitHub Wiki
##Overview
The RoadCrossingLeft material is a road texture used to depict the left-end of pedestrian crossings.
##Modding
See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.
For reference, here is the default definition for this material:
BEGIN Material
-
NameRoadCrossingLeft -
ConstructionTime-1- removes it from the menus -
IndoorOutdoor1 -
ObjectRequiredConcrete -
SpriteTypeSingleSprite -
NumSprites2- error: should be1 -
SoftEdged-1 -
BEGINSprite0x 17y 16END
END
##Notes
This material is not present on the menus and thus cannot be placed in-game.
Two other materials are used to depict crossings: RoadCrossing and RoadCrossingRight
It's not clear whether these materials are painted on top of existing Road, or used instead of Road.
##See Also
- [
Concrete(Consumable)](Concrete (Consumable)) - [
Road(Material)](Road (Material)) - [
RoadCrossing(Material)](RoadCrossing (Material)) - [
RoadCrossingRight(Material)](RoadCrossingRight (Material)) - [
RoadMarkings(Material)](RoadMarkings (Material)) - [
RoadMarkingsLeft(Material)](RoadMarkingsLeft (Material)) - [
RoadMarkingsRight(Material)](RoadMarkingsRight (Material))

