LongGrass (Material) - originalfoo/Prison-Architect-API GitHub Wiki
##Overview
The LongGrass material is an outdoor terrain with slow movement speed.
##Modding
See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.
For reference, here is the default definition for this material:
BEGIN Material
-
NameLongGrass -
ConstructionTime-1.00000- removes it from the menu -
MoveCost0.70000 -
SoftEdged1 -
IndoorOutdoor1 -
ObjectRequiredGrassTurf -
SpriteTypeRandomArea -
SpriteOverlayScale4 -
NumSprites2 -
BEGINSprite0x 25y 6END -
BEGINSprite1x 5y 2END
END
##Example Mods
- Long Grass mod - Adds long grass, which is locally sourced from nearby parks and can be used to give your incarceration facility that un-tended, wild look to match the quality of your inmates.
##Notes
The hairy uncle of Grass.
Doesn't appear on menu so not placeable in-game by player.
##See Also
- [
Grass(Material)](LongGrass (Material))

