Collectable (Special Effect) - originalfoo/Prison-Architect-API GitHub Wiki
##Overview

The Collectable is an object that randomly spawns in the centre of a map when starting a new prison.
##Modding
The following modding options are available...
BEGIN Object
-
NameCollectable -
RenderDepth1 -
SpriteGameBible
END
##Notes
Clicking a Collectable will despawn, and a new page will be added to the "Game Bible" (which will open immediately to show the new page).
Collectables don't like being created:
- It does not seem possible to
Object.Spawn()aCollectable - If a save game which contains a
Collectableis loaded, theCollectablewill be despawned.
##See Also
- meh.