ClearIndoorArea (Material) - originalfoo/Prison-Architect-API GitHub Wiki

##Overview

Materials ClearIndoorArea

The ClearIndoorArea material is a command that removes all Equipment, Materials and most Objects from an area within a building, leaving behind just the floor, walls and Entities.

need to double check that overview is technically correct

##Modding

See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.

For reference, here is the default definition for this material:

BEGIN Material

END

Doesn't seem to be scriptable in any way.

##Notes

The command is accessed from the "Materials" menu and then the player drags across the area they want to clear. Several [Workman (Entity)](Workmen (Entity)) will then come and dump the contents of that area.

This process causes a great deal of [Garbage (Garbage)](Garbage (Garbage)) that can keep workers busy for quite some time if there isn't a nearby [Garbage (Room)](Garbage (Room)) site or [Bin (Garbage)](Bin (Garbage)).

##See Also

  • [CancelJobs (Material)](CancelJobs (Material))
  • [Demolish (Material)](Demolish (Material))
  • [DemolishWalls (Material)](DemolishWalls (Material))
  • [RemoveTunnels (Material)](RemoveTunnels (Material))
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