ClearIndoorArea (Material) - originalfoo/Prison-Architect-API GitHub Wiki
##Overview
The ClearIndoorArea material is a command that removes all Equipment, Materials and most Objects from an area within a building, leaving behind just the floor, walls and Entities.
need to double check that overview is technically correct
##Modding
See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.
For reference, here is the default definition for this material:
BEGIN Material
-
NameClearIndoorArea -
ConstructionTime1.00000 -
SoftEdged-1 -
BEGINSprite0x 0y 3END
END
Doesn't seem to be scriptable in any way.
##Notes
The command is accessed from the "Materials" menu and then the player drags across the area they want to clear. Several [Workman (Entity)](Workmen (Entity)) will then come and dump the contents of that area.
This process causes a great deal of [Garbage (Garbage)](Garbage (Garbage)) that can keep workers busy for quite some time if there isn't a nearby [Garbage (Room)](Garbage (Room)) site or [Bin (Garbage)](Bin (Garbage)).
##See Also
- [
CancelJobs(Material)](CancelJobs (Material)) - [
Demolish(Material)](Demolish (Material)) - [
DemolishWalls(Material)](DemolishWalls (Material)) - [
RemoveTunnels(Material)](RemoveTunnels (Material))

