BuildingConcrete (Material) - originalfoo/Prison-Architect-API GitHub Wiki
##Overview
The BuildingConcrete material defines the foundations for ConcreteWall buildings.
##Modding
See Materials - Modding for scripting information and details on how to change menu, icons, sprites, and settings.
For reference, here is the default definition for this material:
BEGIN Material
-
NameBuildingConcrete -
ConstructionTime1.00000 -
BlockMovementtrue -
MoveCost0.800000 -
SoftEdged-1 -
IndoorOutdoor1 -
BEGINSprite0x 6y 14END
END
##Notes
The BuildingConcrete material is accessed from the "Building (Concrete)" option on the "Foundations" menu. It uses the same sprite as the Building material, the toolbar sprite must therefore be hard-coded.
A layer of BuildingFrame material will be constructed first, then the floor will be replaced with ConcreteFloor and the ConcreteWall will be added around the building (except where the building intersects with some existing building in which case some wall segments might be removed).
If enabled in the "Foundations" menu, Light objects will be placed at intervals throughout the building once fully constructed.
##See Also

