Champion - ntemplon/legends-of-omterra GitHub Wiki
Champion
Heroes of their cities, castles, and villages, Champions server their cause on the field of battle with their sword and shield. As heroes, they rally those who fight alongside them, leader their forces to victory against all odds.
Role: Champions are strong warriors, who demonstrate their prowess on the battlefield with their heavy armor and intense training.
Game Rule Information
Level | AB | Fort | Ref | Will | Special | Maneuvers |
---|---|---|---|---|---|---|
1 | 5 | 10 | 0 | 10 | Bonus Feat | 1/0/0/0 |
2 | 10 | 13 | 2 | 13 | Rallying Aura | 1/0/0/0 |
3 | 15 | 15 | 3 | 15 | 1/0/0/0 | |
4 | 20 | 18 | 5 | 18 | Bonus Feat | 1/1/0/0 |
5 | 25 | 21 | 6 | 21 | 1/1/0/0 | |
6 | 35 | 23 | 8 | 23 | 1/1/0/0 | |
7 | 45 | 26 | 9 | 26 | 2/1/0/0 | |
8 | 55 | 28 | 11 | 28 | Bonus Feat | 2/1/0/0 |
9 | 65 | 31 | 13 | 31 | 2/1/0/0 | |
10 | 75 | 34 | 14 | 34 | 2/1/0/0 | |
11 | 90 | 36 | 16 | 36 | 2/1/1/0 | |
12 | 105 | 39 | 17 | 39 | Bonus Feat | 2/1/1/0 |
13 | 120 | 42 | 19 | 42 | 3/1/1/0 | |
14 | 135 | 44 | 21 | 44 | 3/2/1/0 | |
15 | 150 | 47 | 22 | 47 | 3/2/1/0 | |
16 | 170 | 49 | 24 | 49 | Bonus Feat | 3/3/1/0 |
17 | 190 | 52 | 25 | 52 | 4/3/1/0 | |
18 | 210 | 55 | 27 | 55 | 4/3/1/1 | |
19 | 230 | 57 | 28 | 57 | 4/3/2/1 | |
20 | 250 | 60 | 30 | 60 | Bonus Feat | 4/3/2/1 |
Class Features
Resources: Champions gain 6 + (CON / 5) Health per level, and start with 20 + 2 * (CON / 5) health at first level. They gain Stamina at a high rate, and Mana and Aether at a minimal rate.
Skills: Champions gain select 0 + INT / 2 skill points per level, which must come from their list of class skills. A Champion's class skills are Intimidate, Perception, and Use Magic Device.
Weapon and Armor Proficiency: Champions are proficient with swords, heavy armor, and shields.
Bonus Feats: At 1st, 4th, 8th, 12th, 16th, and 20th level, Champions receive a bonus feat with no restrictions.
Combat Maneuvers: Champions can use combat maneuvers to help them defeat their enemies. These are drawn from the Champion combat maneuver list, which can be found at the bottom of the page. He can use any known combat maneuver at any time, provided that he has the resources for it.
A champion can only know a certain number of combat maneuvers at a time, given by the table above. At the levels where the number of known combat maneuvers for a given level increases, a champion may select another combat maneuver from the list of the appropriate level.
Rallying Aura: Starting at 2nd level, Champions exude an aura of confidence around them, driving them and their comrades to fight harder. All allies within 30 feet gain an additional 5 attack bonus with all weapons.
Champion Combat Maneuvers
1st Level
2nd Level
3rd Level
4th Level