Configuration Reference - jackeys/Power-Armor-to-the-People GitHub Wiki

Many of the features can be configured using Mod Configuration Menu so that you can customize the mod to your liking. Full descriptions of each configuration setting are available within the Mod Configuration Menu in-game, but in general, the following can be configured:

Power Armored Enemies

  • Which power armor sets are available to each faction and how likely some of those sets are to appear
  • The spawn rate of power armored enemies for each faction, allowing for individual configuration for normal, boss, and legendary enemies
  • Whether spawn rates should be constant or scale up based on level
  • Whether power armored enemies have indestructible power armor or not

Legendary Power Armor

  • The chance of finding legendary power armor as drops, equipped by power armored enemies, and at certain vendors
  • Individual toggles for whether each legendary effect is available for power armor, including removing the base game effects and only using the exclusive legendary effects
  • A small number of legendary effects have some additional configuration options

Unique Power Armor

  • An option to make all unique power armor available even if the power armor set for a unique piece is not installed by using a substitute from the base game
  • An option to make unique effects available as legendary drops with individual toggles for each effect
  • A small number of unique effects have some additional configuration options

Abandoned Power Armor

  • Toggles to make Creation Club X-02 and X-03 available in the leveled Enclave sets
  • An option to permanently add all of the full sets of abandoned power armor added by each of the power armor mods back to the game instead of using the changes made by this mod

Other Configuration

  • Toggles to make some Creation Club weapons, such as the Tesla Cannon, and heavy weapons added by mods, such as the Ultracite Gatling, available to power armored enemies
  • Action Point drain and thrust of the jet pack, independently for both power armor jet packs and standalone jet packs (those that don't require power armor, as added by mods like Secret Service Armor and CROSS Jetpack)
    • A toggle is also available to stop Power Armor to the People from modifying the jet pack settings unless a legendary or unique effect alters them, but this is less reliable - with this setting turned off, it is possible for the jet pack values to be incorrect until the game is restarted if you load two saves back-to-back that have different modifiers to the jet pack settings without restarting the game