Monk role - hyvanmielenpelit/GnollHack GitHub Wiki
Description
Martial artist, adept at several spells.
Allowed Races
Allowed Genders
- Male
- Female
Allowed Alignments
Class Traits
- Vegetarianism
- AC and MC bonus if without weapon, shield, and suit
- No staggering blow when wearing a shield or suit
- -30 to-hit penalty when wearing a suit
- Gains 50% extra score from all conducts
- Special achievement is to attain the level of Grand Master in Martial Arts
Intrinsics
Level 1
- Sleep resistance
- Fast speed
Level 4
- Half slower digestion
Level 7
- Poison resistance
Level 10
- Jumping
Level 16
- Stealth
Level 22
- Searching
Level 28
- Warning
Level 34
- Teleport Control
Hit Points
Starting Hit Points
12
Hit Points per Experience Level
1d8 (avg. 4.5)
Mana
Starting Mana
1d10 (avg. 5.5)
Mana per Level
1d5 (avg. 3.0)
Skills
Starting skills / Maximum skill levels for Neutral Human Monk.
Combat Skills
- Bare handed combat: Expert/Grand Master
- Dodge: Unskilled/Grand Master
- Martial arts: Unskilled/Grand Master
- Wand: Unskilled/Skilled
Weapon Skills
- Quarterstaff: Unskilled/Expert
- Sling: Unskilled/Expert
- Thrown weapon: Unskilled/Expert
Spell Casting Skills
- Abjuration spell: Basic/Grand Master
- Clerical spell: Unskilled/Grand Master
- Divination spell: Unskilled/Grand Master
- Healing spell: Unskilled/Grand Master
- Movement spell: Basic/Grand Master
Miscellaneous Skills
- Disarm trap: Unskilled/Basic