Thrown weapon - hyvanmielenpelit/GnollHack GitHub Wiki
Weapon Skill
Increases to-hit, damage, and the chance of a critical strike of thrown weapons.
Unskilled
- To-hit bonus +0
- Damage bonus +0
- Critical strike chance 0%
- Extra -4 to-hit bonus to throwing weapons of any kind
- Extra -2 damage bonus to throwing weapons of any kind
- Extra -1 skill level adjustment to critical strike
Basic
- 1 skill slot to advance
- 20 training to advance
- To-hit bonus +2
- Damage bonus +1
- Critical strike chance 5%
- Extra +0 to-hit bonus to throwing weapons of any kind
- Extra +0 damage bonus to throwing weapons of any kind
- Extra +0 skill level adjustment to critical strike
Skilled
- 2 skill slots to advance
- 80 training to advance
- To-hit bonus +4
- Damage bonus +2
- Critical strike chance 10%
- Extra +4 to-hit bonus to throwing weapons of any kind
- Extra +2 damage bonus to throwing weapons of any kind
- Extra +1 skill level adjustment to critical strike
Expert
- 3 skill slots to advance
- 180 training to advance
- To-hit bonus +6
- Damage bonus +3
- Critical strike chance 20%
- Extra +8 to-hit bonus to throwing weapons of any kind
- Extra +4 damage bonus to throwing weapons of any kind
- Extra +2 skill level adjustment to critical strike
Master
- 4 skill slots to advance
- 320 training to advance
- To-hit bonus +8
- Damage bonus +4
- Critical strike chance 35%
- Extra +12 to-hit bonus to throwing weapons of any kind
- Extra +6 damage bonus to throwing weapons of any kind
- Extra +3 skill level adjustment to critical strike
Grand Master
- 5 skill slots to advance
- 500 training to advance
- To-hit bonus +10
- Damage bonus +5
- Critical strike chance 50%
- Extra +16 to-hit bonus to throwing weapons of any kind
- Extra +8 damage bonus to throwing weapons of any kind
- Extra +4 skill level adjustment to critical strike