Thrown weapon - hyvanmielenpelit/GnollHack GitHub Wiki

Weapon Skill

Increases to-hit, damage, and the chance of a critical strike of thrown weapons.

Unskilled

  • To-hit bonus +0
  • Damage bonus +0
  • Critical strike chance 0%
  • Extra -4 to-hit bonus to throwing weapons of any kind
  • Extra -2 damage bonus to throwing weapons of any kind
  • Extra -1 skill level adjustment to critical strike

Basic

  • 1 skill slot to advance
  • 20 training to advance
  • To-hit bonus +2
  • Damage bonus +1
  • Critical strike chance 5%
  • Extra +0 to-hit bonus to throwing weapons of any kind
  • Extra +0 damage bonus to throwing weapons of any kind
  • Extra +0 skill level adjustment to critical strike

Skilled

  • 2 skill slots to advance
  • 80 training to advance
  • To-hit bonus +4
  • Damage bonus +2
  • Critical strike chance 10%
  • Extra +4 to-hit bonus to throwing weapons of any kind
  • Extra +2 damage bonus to throwing weapons of any kind
  • Extra +1 skill level adjustment to critical strike

Expert

  • 3 skill slots to advance
  • 180 training to advance
  • To-hit bonus +6
  • Damage bonus +3
  • Critical strike chance 20%
  • Extra +8 to-hit bonus to throwing weapons of any kind
  • Extra +4 damage bonus to throwing weapons of any kind
  • Extra +2 skill level adjustment to critical strike

Master

  • 4 skill slots to advance
  • 320 training to advance
  • To-hit bonus +8
  • Damage bonus +4
  • Critical strike chance 35%
  • Extra +12 to-hit bonus to throwing weapons of any kind
  • Extra +6 damage bonus to throwing weapons of any kind
  • Extra +3 skill level adjustment to critical strike

Grand Master

  • 5 skill slots to advance
  • 500 training to advance
  • To-hit bonus +10
  • Damage bonus +5
  • Critical strike chance 50%
  • Extra +16 to-hit bonus to throwing weapons of any kind
  • Extra +8 damage bonus to throwing weapons of any kind
  • Extra +4 skill level adjustment to critical strike