Classes SoundManager - hikipuro/rpgmakermv_ref GitHub Wiki
SoundManager ใฏใฉใน
(ver.1.6.2)
ใใผใฟใใผในใงๅฎ็พฉใใใใทในใใ ๅนๆ้ณใ็ฎก็ (ใใผใฟใใผใน - ใทในใใ - ๅนๆ้ณ)
ๅฎ็พฉๅ ดๆ: rpg_managers.js
ใฏใฉในใฎๅฑๆง
- Static ใฏใฉใน
้ข้ฃ้ ็ฎ
ใกใฝใใ
ๅๅ | ่ชฌๆ |
---|---|
preloadImportantSounds | ไธป่ฆใชใทในใใ ๅนๆ้ณใใใชใญใผใใใ |
loadSystemSound | ใทในใใ ๅนๆ้ณใใญใผใใใ |
playSystemSound | ใทในใใ ๅนๆ้ณใๅ็ใใ |
playCursor | ใทในใใ ๅนๆ้ณ 0 ใๅ็ใใ (ใซใผใฝใซ) |
playOk | ใทในใใ ๅนๆ้ณ 1 ใๅ็ใใ (ๆฑบๅฎ) |
playCancel | ใทในใใ ๅนๆ้ณ 2 ใๅ็ใใ (ใญใฃใณใปใซ) |
playBuzzer | ใทในใใ ๅนๆ้ณ 3 ใๅ็ใใ (ใใถใผ) |
playEquip | ใทในใใ ๅนๆ้ณ 4 ใๅ็ใใ (่ฃ ๅ) |
playSave | ใทในใใ ๅนๆ้ณ 5 ใๅ็ใใ (ใปใผใ) |
playLoad | ใทในใใ ๅนๆ้ณ 6 ใๅ็ใใ (ใญใผใ) |
playBattleStart | ใทในใใ ๅนๆ้ณ 7 ใๅ็ใใ (ๆฆ้้ๅง) |
playEscape | ใทในใใ ๅนๆ้ณ 8 ใๅ็ใใ (้่ตฐ) |
playEnemyAttack | ใทในใใ ๅนๆ้ณ 9 ใๅ็ใใ (ๆตๆปๆ) |
playEnemyDamage | ใทในใใ ๅนๆ้ณ 10 ใๅ็ใใ (ๆตใใกใผใธ) |
playEnemyCollapse | ใทในใใ ๅนๆ้ณ 11 ใๅ็ใใ (ๆตๆถๆป ) |
playBossCollapse1 | ใทในใใ ๅนๆ้ณ 12 ใๅ็ใใ (ใในๆถๆป 1) |
playBossCollapse2 | ใทในใใ ๅนๆ้ณ 13 ใๅ็ใใ (ใในๆถๆป 2) |
playActorDamage | ใทในใใ ๅนๆ้ณ 14 ใๅ็ใใ (ๅณๆนใใกใผใธ) |
playActorCollapse | ใทในใใ ๅนๆ้ณ 15 ใๅ็ใใ (ๅณๆนๆฆ้ไธ่ฝ) |
playRecovery | ใทในใใ ๅนๆ้ณ 16 ใๅ็ใใ (ๅๅพฉ) |
playMiss | ใทในใใ ๅนๆ้ณ 17 ใๅ็ใใ (ใใน) |
playEvasion | ใทในใใ ๅนๆ้ณ 18 ใๅ็ใใ (ๅ้ฟ) |
playMagicEvasion | ใทในใใ ๅนๆ้ณ 19 ใๅ็ใใ (้ญๆณๅ้ฟ) |
playReflection | ใทในใใ ๅนๆ้ณ 20 ใๅ็ใใ (้ญๆณๅๅฐ) |
playShop | ใทในใใ ๅนๆ้ณ 21 ใๅ็ใใ (ใทใงใใ) |
playUseItem | ใทในใใ ๅนๆ้ณ 22 ใๅ็ใใ (ใขใคใใ ไฝฟ็จ) |
playUseSkill | ใทในใใ ๅนๆ้ณ 23 ใๅ็ใใ (ในใญใซไฝฟ็จ) |
preloadImportantSounds
ๅฎ็พฉ: preloadImportantSounds()
ไธป่ฆใชใทในใใ ๅนๆ้ณใใใชใญใผใใใ
- loadSystemSound() ใๅผใณๅบใใ 0 ใใ 3 ็ชใฎๅนๆ้ณใ่ชญใฟ่พผใ
- Scene_Boot.start() ใงๅผใณๅบใใใ
loadSystemSound
ๅฎ็พฉ: loadSystemSound(n)
ใทในใใ ๅนๆ้ณใใญใผใใใ
- System.json ใฎ sounds ้ ๅใใๅนๆ้ณใฎ่จญๅฎใ่ชญใฟ่พผใ
ๅผๆฐ | ๅ | ่ชฌๆ |
---|---|---|
n | number | sounds ้ ๅใฎใคใณใใใฏใน |
playSystemSound
ๅฎ็พฉ: playSystemSound(n)
ใทในใใ ๅนๆ้ณใๅ็ใใ
- System.json ใฎ sounds ้ ๅใใๅนๆ้ณใฎ่จญๅฎใ่ชญใฟ่พผใ
ๅผๆฐ | ๅ | ่ชฌๆ |
---|---|---|
n | number | sounds ้ ๅใฎใคใณใใใฏใน |
playCursor
ๅฎ็พฉ: playCursor()
ใทในใใ ๅนๆ้ณ 0 ใๅ็ใใ
playOk
ๅฎ็พฉ: playOk()
ใทในใใ ๅนๆ้ณ 1 ใๅ็ใใ
playCancel
ๅฎ็พฉ: playCancel()
ใทในใใ ๅนๆ้ณ 2 ใๅ็ใใ
playBuzzer
ๅฎ็พฉ: playBuzzer()
ใทในใใ ๅนๆ้ณ 3 ใๅ็ใใ
playEquip
ๅฎ็พฉ: playEquip()
ใทในใใ ๅนๆ้ณ 4 ใๅ็ใใ
playSave
ๅฎ็พฉ: playSave()
ใทในใใ ๅนๆ้ณ 5 ใๅ็ใใ
playLoad
ๅฎ็พฉ: playLoad()
ใทในใใ ๅนๆ้ณ 6 ใๅ็ใใ
playBattleStart
ๅฎ็พฉ: playBattleStart()
ใทในใใ ๅนๆ้ณ 7 ใๅ็ใใ
playEscape
ๅฎ็พฉ: playEscape()
ใทในใใ ๅนๆ้ณ 8 ใๅ็ใใ
playEnemyAttack
ๅฎ็พฉ: playEnemyAttack()
ใทในใใ ๅนๆ้ณ 9 ใๅ็ใใ
playEnemyDamage
ๅฎ็พฉ: playEnemyDamage()
ใทในใใ ๅนๆ้ณ 10 ใๅ็ใใ
playEnemyCollapse
ๅฎ็พฉ: playEnemyCollapse()
ใทในใใ ๅนๆ้ณ 11 ใๅ็ใใ
playBossCollapse1
ๅฎ็พฉ: playBossCollapse1()
ใทในใใ ๅนๆ้ณ 12 ใๅ็ใใ
playBossCollapse2
ๅฎ็พฉ: playBossCollapse2()
ใทในใใ ๅนๆ้ณ 13 ใๅ็ใใ
playActorDamage
ๅฎ็พฉ: playActorDamage()
ใทในใใ ๅนๆ้ณ 14 ใๅ็ใใ
playActorCollapse
ๅฎ็พฉ: playActorCollapse()
ใทในใใ ๅนๆ้ณ 15 ใๅ็ใใ
playRecovery
ๅฎ็พฉ: playRecovery()
ใทในใใ ๅนๆ้ณ 16 ใๅ็ใใ
playMiss
ๅฎ็พฉ: playMiss()
ใทในใใ ๅนๆ้ณ 17 ใๅ็ใใ
playEvasion
ๅฎ็พฉ: playEvasion()
ใทในใใ ๅนๆ้ณ 18 ใๅ็ใใ
playMagicEvasion
ๅฎ็พฉ: playMagicEvasion()
ใทในใใ ๅนๆ้ณ 19 ใๅ็ใใ
playReflection
ๅฎ็พฉ: playReflection()
ใทในใใ ๅนๆ้ณ 20 ใๅ็ใใ
playShop
ๅฎ็พฉ: playShop()
ใทในใใ ๅนๆ้ณ 21 ใๅ็ใใ
playUseItem
ๅฎ็พฉ: playUseItem()
ใทในใใ ๅนๆ้ณ 22 ใๅ็ใใ
playUseSkill
ๅฎ็พฉ: playUseSkill()
ใทในใใ ๅนๆ้ณ 23 ใๅ็ใใ