Configurable Catch A Ride - blcm/modcabinet GitHub Wiki

Configurable Catch-A-Ride

Author: Apocalyptech

Last Updated: July 11, 2018

In Categories: General QoL, Vehicles

Download Methods

Link to Mod File
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

NOTE: This mod is considered deprecated. Our Lord and Savior Gabe Newell has created a better version of this which lets you spawn any vehicle from any Fast Travel station, which makes this one fairly obsolete. Get Our Lord and Savior Gabe Newell's "More Vehicles" mod here.

This mod is a souped-up version of FromDarkHell's "CarReplacements" mod, which changed some of the Catch-A-Ride locations so that you can spawn various types of vehicles throughout all the game's content. That version just had a few hardcoded replacements, though. This one lets you fully customize every single Catch-A-Ride slot in the game!

View whole README on Github

Description (from inside mod)

Configurable Catch-A-Ride v1.0.0
by FromDarkHell + Apocalyptech

Configure catch-a-ride spawns.  Any of the vehicle-spawn slots can be changed
to spawn any vehicle.  The default configuration is exactly the same as the
game's stock Catch-A-Ride presets.

Note that skins for spawned vehicles won't work if they're changed from their
default settings.

Changelog

v1.0.0, July 11, 2018:

  • Initial public release
⚠️ **GitHub.com Fallback** ⚠️