Home - UQdeco2800/2022-studio-1 GitHub Wiki
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A recommended starting place is Getting Started.
To view the user wiki try How to Play!
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Enemies
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Infrastructure
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Resource Management
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User Interfaces
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Guidebook
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Day and Night Cycle
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Unified Grid System (UGS)
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Achievements
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Polishing
- Entities and Components
- Service Locator
- Loading Resources: Batch loading game resources through the Resource Service.
- Logging:
- Unit Testing
- Debug Terminal
- Input Handling
- UI: Rendering UI elements on the game screen.
- Animations: Adding animations to entities.
- Audio: Playing audio.
- AI: Adding AI to entities.
- Physics: The physics Engine.
- Game Screens and Areas
- Terrain
- Concurrency & Threading: General-purpose multi-threading through the Job System.
- Settings: The Settings Screen.