Page Index - UQcsse3200/2023-studio-1 GitHub Wiki
248 page(s) in this GitHub Wiki:
- Home
- Welcome to the Gardens of the Galaxy wiki!
- Game Feature Links:
- Game Engine Links:
- AI
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- Alien Fauna Implementation ‐ Adding Animals
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- Alien Fauna System Testing ‐ Entitiy Drops, Taming, Combat, Spawning
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- Alien Fauna ‐ Animations
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- Alien Fauna ‐ Behaviour Summary
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- Alien Fauna ‐ Hostile
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- Alien Fauna ‐ Passive
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- Alien Fauna ‐ Programming Guide
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- Animal, Hostiles, Player Related Sounds
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- Animations
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- Art Guidelines
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- Art Influences
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- Attack Patterns
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- Audio
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- Audio Influences
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- Components
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- Concurrency & Threading
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- Configuring Entities
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- Creating Plants using PlantFactory.java
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- Crop Tiles
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- Cutscene Class
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- Cutscenes Test Plan
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- Death
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- Debug Terminal
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- Design Introduction
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- Discord Rich Presence
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- DJ Khaled Fanfic
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- End Credits
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- Entities
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- EntitiesSpawner
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- Entity Component System (ECS)
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- Entity Drops
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- Entity Indicator
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- Event Delays
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- Event System
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- Fireflies
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- Fish
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- Fishing
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- Game Areas
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- Game Quests
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- Game Screens
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- GameMap class
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- GameMap Test Instances
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- GameMap Test Plan
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- Getting Started
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- How To Create GameMap Test Instances
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- How to Guide: Creating a Mission
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- How to Guide: Creating a Reward
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- How‐to Guide: Creating a Mission
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- How‐to Guide: Creating a Reward
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- Hunger Component
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- Input Handling Overview
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- Interaction with non‐tile entities
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- Inventory
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- Item Pickup Component
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- Item types
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- Items
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- Keybinds
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- Launch Testing
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- Lighting system
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- Loading Resources
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- Loading the Map
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- Logging
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- macOS Setup Guide
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- Menu Screens
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- Mission UI
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- Missions (Achievements and Quests) System
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- Nice try
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- Oxygen System
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- Particle Effects
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- Particle System
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- Pause System
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- Physics
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- Placeables
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- Plant area of effect component
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- Plant Component
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- Plant info display component
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- Plant mouse hover component
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- Plant Properties and Types
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- Plant sound proximity component
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- PlantAreaOfEffectComponent
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- PlantConfigs
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- Player Animations
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- Player Combat
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- Player Design and Animation
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- Player Highlight Selection
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- Player Ship
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- Player Ship Implementation
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- Progress Bar
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- Projectiles
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- Save Load game
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- Service Locator
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- Settings
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- Ship Eater
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- Sound System
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- Storyline
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- Taming Animals
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- Team‐1 Testing Plan
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- Team‐7 Testing Plan
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- Terrain
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- Terrain Movement Modifiers
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- Terrain Movement Modifiers Test Plan
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- TerrainTile Class
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- Test Plan
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- Tile System
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- Time System
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- Time System (Sprint 2 Onwards)
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- Toggle Map Test Plan
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- Toggleable Map Class
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- Tool Types
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- Tractor
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- UI
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- UI Skin
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- Unit Testing
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- User Testing of Player Integration and Actions
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- Using the Input System
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- Validation ‐ User Testing of Alien Fauna Features and Overall Gameplay
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- Validation ‐ User Testing Template for Think‐Aloud and SUS
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- Visual Effects for Animal Interactions
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- Walkthrough
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- Weather and Climate System
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- Weather Visual Effects
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