Particle Effects - UQcsse3200/2023-studio-1 GitHub Wiki
Particle Effects
Using the particle system outlined here, different particle effects can be rendered in the game. These effects can occur not only during weather events, but they can occur during normal in-game play, adding juice to the game.
Particle Effect Types
Using the ParticleEffectType enum, the Particle system is able to create new effects of different types. Here is an outline of all the current effect types that are available:
ACID_RAIN- plays across the screen during an acid shower weather eventBLIZZARD- plays across the screen during a blizzard eventSUCCESS_EFFECT- plays when a player completes a certain action (eg: adds ship part, catches fish, completes quest, etc.)ATTACK_EFFECT- plays when a player attacks an enemy or vice versaFEED_EFFECT- plays when a player feeds an animalDIRT_EFFECT- plays when the player sprints, simulating the kicking up of dirt
Particle Examples
Acid Rain

Blizzard

Success Effect


Attack Effect

Feed Effect

Dirt Effect
